AI and Games

AI and Games

@aiandgames · 231K subscribers · 259 videos · English

AI and Games aims to help the world better understand how AI makes for better games and games make for better AI. Its is hosted by Dr Tommy Thompson - a form…

Episodes

13:25

NPUs and the Shifts in Gaming Hardware | AI 101

8.8K views · 3w ago · 13:25

Find out more about about the new line of AMD Ryzen AI PRO processors and test-drive one of their new line of laptops at the link below Since the late 2010's, we've seen an increase in neural processing units (NPUs) being shipped in commercial-grade hardware, with the latest generations of CPUs for desktops and laptops being built with integrated NPUs, meanwhile the next generation of games consoles are expected to have them bundled in as well.

Topics: NPUs Explained · How Does This Affect Games?

2:53:09

Analysing the AI of SPRAWL Zero | AI and Games Live

8.8K views · 1mo ago · 2:53:09

I haven't been able to jump on a livestream in a while. So let's get in and play some of SPRAWL Zero and discuss NPC AI as we go. About the Game: SPRAWL zero is a fast-paced shooter inspired by the Golden Age of 2000s FPS. Survive a brutal cyberpunk city collapsing under military rule and cult fanaticism. Use your Gravity-Gloves, augments, and an arsenal of over 40 weapons to crush those who stand in your way.

14:57

Why 'Bowie Knife99' is a Bug in Forza's Drivatar System | AI and Games #85

20K views · 4mo ago · 14:57

The recent release of Forza Horizon 6 has led to a lot of conversation about the Drivatar AI that AI launched with the game. The Drivatar 'Bowie Knife99' has since become both a meme for the broader community as well as the scourge of many an online race. But how did this happen?

Topics: The Bowie Knife99 Effect · How Drivatar Previously Worked · Drivatar MOT · The Need for Balancing · The Future of Forza Horizon 6

2:56:38

Quicklook: Luna Abyss | AI and Games Livestream

1.1K views · 4mo ago · 2:56:38

I've just finished playing through Luna Abyss and had a great time with it, figured we'd do a quick look and let you see it in action. About the Game You are a prisoner sentenced to explore a derelict megastructure that sprawls deep beneath the surface of the mimic moon Luna. You are tasked with recovering forgotten technology from within the Abyss and the lost colony it consumed. Every move you make will be overseen by your artificial prison guard named Aylin.

18:06

Procedurally Generating Settlements for Minecraft | Artifacts #06

4.4K views · 5mo ago · 18:06

The Generative Design in Minecraft Competition (GDMC) is an annual event where researchers and hobbyists build procedural generation systems to design settlements in Minecraft. With the 9th edition of the event is running right now, we return to the GDMC and chat with some of the folks involved to find out more about how things have changed, and why still today it's really hard to figure out what a tree looks like.

Topics: About the GDMC Competition · A New Set of Tools · Far From a Solved Problems · 2026 and Beyond

14:29

The AI of Alien: Rogue Incursion | AI and Games #84

9.8K views · 6mo ago · 14:29

Support our work where we explore real AI in games at Alien: Rogue Incursion is the first VR title based on the beloved sci-fi franchise, and developers Survios had to figure out a whole bunch of interesting technical challenges in order to make it work. We dig into the encounter design systems, but more importantly how the xenomorphs are designed to be able to pathfind across the walls and ceilings in order to hunt you down.

Topics: VR Aliens · Multi-surface Pathfinding · Encounter Design

3:35:37

Quicklook: REPLACED | AI and Games Livestream

1.6K views · 6mo ago · 3:35:37

With Pragmata coming out tomorrow, why not amuse myself with Replaced: a game I'm hearing a lot of hype about in recent works. Good ol'fashioned 2.5D goodness made by a small indie team over a period of 8 years. About the Game Fight through a gritty cyberpunk world with smooth combat, cinematic platforming, and a story that keeps pulling you deeper into its neon-lit streets.

2:48:42

Quicklook: Aether & Iron | AI and Games Livestream

1.2K views · 6mo ago · 2:48:42

Aether & Iron is a Decopunk Narrative RPG set in an alternate 1930s New York City that’s been transformed by anti-gravity technology. You’re Gia, a smuggler navigating corrupt factions in a conspiracy that threatens to bring the city down. Recruit a crew, master turn-based combat, and make choices that will determine whether New York finds hope or falls to corruption in this fully voiced noir adventure.

49:27

Game AI's Existential Crisis (Part 1) | AI and Games

16K views · 7mo ago · 49:27

Game AI, the practice of implementing artificial intelligence to craft the experience of players in video games, is facing an existential crisis. A crisis of confidence in technology. A crisis that, at its heart, is at about perils of scale and complexity. A crisis of handling risk in a land of the risk-averse. A crisis of lost knowledge, and of forgotten values. A crisis born of a niche that exists for a single purpose, in a world that seldom acknowledges its existence.

Topics: An Existential Crisis · A Vision of the Future · Game AI Explained · The Game AI Problem · The Modern Landscape · The Need for Experimentation

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