Legion of Myth

Legion of Myth

@legionofmyth · 8.8K subscribers · 2,421 videos · English

Legion of Myth exists to spotlight tabletop RPGs, ideas, and play styles that gamers may never have seen - or may have forgotten - broadening horizons across…

Episodes

45:35

Low Attributes: How to Contribute to Your RPG Party

540 views · 1w ago · 45:35

Guest: Low Attributes

Playing a low-stat RPG character can create meaningful choices and opportunities that optimized characters might miss. Explore ways to embrace weaknesses, contribute to your party, and enjoy a viable character without maximizing every attribute.

2:34:40

RPG Attendance Rules Should Respect Your Time Too

1.3K views · 1w ago · 2:34:40

Game Master Insight examines tabletop RPG attendance, from minimum player counts and late arrivals to repeated cancellations and real-life demands. Compare firm rules, flexible exceptions, drop-in play, and troupe play to judge what respects the group’s time and keeps a campaign satisfying.

Topics: Defining the Minimum Viable Table · The Social Cost of Unreliable Attendance · Judging Drop-In and Troupe Play Over Time

3:29:20

Untold Destiny: Multi-d20 Rules, Combat, and GMing

1.1K views · 2w ago · 3:29:20

Guest: Untold Destiny

Dean and Vicky of Everae Games join GAMER TALK to discuss their tabletop RPG experiences, the creation of Untold Destiny, and their approach to meaningful player choices and reduced GM fatigue. Explore Untold Destiny's multi-d20 resolution, combat reactions, character options, and GM adjudication to understand its design philosophy and decide whether this fantasy RPG fits your gaming table.

Topics: Dean & Vicky - Gaming · Everae Games & Game Design · Untold Destiny

2:12:01

The Hard Part of Setting TTRPG Boundaries

565 views · 3w ago · 2:12:01

TTRPG safety tools help Game Masters set player boundaries without stripping danger, horror, or tension from the game. We examine lines and veils, in-session course corrections, and long-term table limits so GMs and players can keep intense campaigns engaging while respecting clear limits.

Topics: Segment 1 · Segment 2 · Segment 3 · Call-ins

19:36

La Mort Venus: Can You Resist the Death Venus?

304 views · 3w ago · 19:36

Guest: La Mort Venus

La Mort Venus from The Rifter #39 offers Palladium campaigns a supernatural predator who uses beauty and deception to lure men into deadly living plants. Examine her hunting methods, abilities, and weaknesses to understand how this demon creates danger beyond a straightforward fight.

17:24

Chaos Earth: Moons of Jupiter Adventure Overview

407 views · 3w ago · 17:24

Guest: Chaos Earth

Chaos Earth: Moons of Jupiter turns an expedition to Europa into a survival scenario involving alien possession and a deadly shipboard artificial intelligence. Examine the Thorosos, key characters, and adventure hooks from The Rifter #39 for campaigns aboard the Challenger II and back on Earth.

52:44

Palladium Skills: How Much Should the Rules Define?

473 views · 3w ago · 52:44

Guest: Palladium Skills

Palladium crafting rules raise practical questions about builder gameplay, project costs, creative freedom, and the boundary between written procedures and Game Master rulings. Examine what players should know before committing resources and where a flexible framework provides enough guidance or leaves important decisions unresolved.

56:59

Rifts Ultimate Edition: How to Handle Technical Skills

594 views · 3w ago · 56:59

Rifts mechanical and electronics skills give technical characters practical ways to repair, build, and solve problems beyond combat. Compare seven examples using Rifts Ultimate Edition to understand what Operators and less technical characters can attempt and how to adjudicate their work.

30:56

The Rifter #39: A Guide to Every Article

362 views · 3w ago · 30:56

The Rifter #39 review covers every article, including its swimsuit-themed material, to assess what the issue offers Palladium players and Game Masters. Compare its characters, creatures, and adventure ideas to decide which material fits your campaign.

2:30:08

Session Zero Went Fine. Why Are Players Still Arguing?

832 views · 4w ago · 2:30:08

Session Zero should turn player and Game Master expectations into clear agreements about campaign style, responsibilities, and decisions at the table. This Game Master Insight discussion examines how to negotiate boundaries, recognize incompatible expectations, and repair agreements during a campaign without undermining trust.

Topics: Segment 1 · Segment 2 · Segment 3

2:38:02

Rifts RPG Glitter Boy Codex and Human Augmentation

1.9K views · 1mo ago · 2:38:02

Kevin Siembieda and Sean Owen Roberson join GAMER TALK to discuss the Rifts® Glitter Boy Codex, its BackerKit crowdfunding campaign, The Mechanoids Collection (Redux Edition), and human augmentation through technology, magic, and psionics. See how transhumanism runs through Rifts® and the Palladium Megaverse®, and what those ideas can add to characters, campaigns, and setting design.

Topics: The Hour Is Now (Vampire Kingdoms) · Welcome to RPG Die Gest | Gamer Talk · Tales from Granite State · Inside the Glitter Boy Codex · Beyond the Reprint · The First Full-Color Rifts Book

36:14

The Danger of 4D Roleplaying: Why It Goes Too Far

2.4K views · 1mo ago · 36:14

This critical look at 4D Roleplaying examines what the approach proposes and how those ideas relate to the meaning of role-playing. Weigh its pros and cons and consider whether it offers a better form of play or an approach suited to particular preferences.

1:09:00

How to Convert Battlelords Armor Rules for Other RPGs

404 views · 1mo ago · 1:09:00

Battlelords of the 23rd Century, 6th Edition, offers an armor system built around Threshold, Absorption, and Integrity that can inform other RPGs. Learn how these mechanics accommodate special weapon properties and how to adapt the system for an existing game or your own design.

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